With the fog maxed out, you can see about 4 feet in front of you and have far less time to react. We allow players to adjust the fog in each level. In the current build, our difficulty level is adjustable, but not in the traditional sense. Vince Livings : We are still working on this. Vince Livings : Dark Deception is a maze runner that features combat, rpg elements, traps, story-driven gameplay, and procedural levels.Ĭliqist : What kind of difficulty level can gamers expect in Dark Deception, would there be settings for both casual and hardcore gamers? Thus, the current version of Dark Deception was born.Ĭliqist : What kind of game mechanics will be used in Dark Deception? However, after using the Oculus Rift for the first time, we decided that we needed to up our game (a lot) and support VR. We wanted to improve on classic gameplay mechanics from older games and it didn’t take long for Pac-Man to enter the discussion. It was a more realistic approach for a 2 man team. Vince Livings : Originally, we intended to make Dark Deception a mobile horror game. Fans have requested some very worthwhile features (like multiplayer and new game+) that we don’t have the money for, but would love to include.Ĭliqist : What inspired Glowstick to make Dark Deception? Vince Livings : We were able to raise some funding through alternate means since then, but not enough to cover the entire development cost of the game. There are a number of new mechanics as well.Ĭliqist : The previous Dark Deception project had a funding goal of $50000 while the current one is asking for $15000, what are reasons behind this change? The game now looks a lot better and offers procedural levels. The gameplay and visuals have received a complete overhaul. Vince Livings : Dark Deception has progressed a lot since then. A truly immersive horror experience with an excellent story!Ĭliqist : Welcome back to crowdfunding! How has Dark Deception progressed since your last campaign? Vince Livings : The easiest way to sum it up is VR first person horror Pac-Man. Plus, if we succeed, it will make for some fun convention parties later :).Ĭliqist : Can you explain Dark Deception for those unfamiliar with the game? I had no objections and it happened to be available, so we went with it. Vince Livings : Glowstick Games is a name that Mark wanted to use for a game studio for a long time. I’ve been in the game industry for a number of years and have spent time working with companies such as EA, Zynga, Microsoft, Riot Games, etc.Ĭliqist : Tell us a little about Glowstick game Studio, what’s the story behind that name? I’m also the art guy and handle all of the doodling. Vince Livings : My name is Vince Livings and I’m CEO of Glowstick Games. To learn more about the disturbing nightmare that is Dark Deception I sent some questions off to man in charge, Vince Livings, for some additional details.Ĭliqist : Tell us a little about yourself? That’s something that Dark Deception has done just ask Markiplier and PewDiePie, both of whom have favorably covered the game in the past. Given the constant flow of options, it takes quite a bit for new horror projects to stand out from the pack. Kickstarter is like a magnet for horror games, it seems there’s a new one popping up every day.
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